Three factions, one map
Pick a side once and every match you win afterwards pushes control points onto the bar you won it in. Hold a bar and it flies your colours on the map until somebody takes it back.
SUMMER WAR
Final day · ends 31 Aug 2026
- Factions
- 3
- Venues claimed
- 5
- War XP banked
- 480
- Control points
- 1,800
Target 5,000
SUMMER WAR standings
XP is banked by winning ranked matches while flying your faction's colours. First to the target takes the season.
Ember
LeadingBorn from ash. Aggressive, fast, relentless.
290 / 5,000
War XP
- Venues held
- 1
- Control points
- 640
- Match wins
- 161
- Members
- 4
Arctic
Cold, calculated, patient. Precision wins.
160 / 5,000
War XP
- Venues held
- 4
- Control points
- 1,090
- Match wins
- 35
- Members
- 2
Crimson
Disciplined and brutal. Every match is war.
30 / 5,000
War XP
- Venues held
- 0
- Control points
- 70
- Match wins
- 1
- Members
- 2
Who holds what
A bar belongs to whichever faction has the most control points inside it.
How ground changes hands
Nothing here is bought or awarded. It is all match results.
- 1
Pick a faction
You choose once, in the app. It shows next to your handle on every ladder from then on.
- 2
Win in your colours
A confirmed win at a registered venue banks control points for your faction at that specific bar, and war XP for the season.
- 3
Hold the bar
The faction with the most control points inside a venue holds it. Level on points and the bar shows as contested until someone breaks the tie.
- 4
Take the season
War XP accumulates across every venue. The faction that reaches the season target first takes the war.
Pick a side
Factions are free and permanent. You cannot switch mid-season, which is the point — the standings only mean something if the sides are fixed.
Claim your handle